JESSIE ZHAI
Digital artist
A documentation page of rambling and experimenting.
@jessiehaseyes
jessiejiranzhai@gmail.com 01 Random WalkerNOC WEEK1
For the random walker assignment, I created a gradient particle water stream.
PROCESS
While I was playing around with the random walker, I noticed it resembled a starry sky, or a particle water stream.
So my inspiration was just to use the random walker to create a particle stream.
I first placed the random walker at the top of my canvas, then gave it more probability to go downwards.
I used the randomGaussian function to give the strokes a variety of color, so it appears more like a starry night. I later use this as the brightness in the HSB color mode so when the points overlap, they appear brighter.
I then created 10 other random walkers, and added contrain so they don’t go out of the canvas.
I then changed the color mode to HSB so I could map the hue to the height of the canvas and creat a gradient taht resembles more like a water stream.
I definitely think this skecth can be developed a bit more. At first I was a bit overwhelmed by the idea of the random walker and the vast possibility that it could be used for, but once I got the hang of it it became less intimidating.
SOLVED PROBLEMS
- random walker probability
- HSB color mode
REFERENCES
Random Walker - en.almubarak
Random Walker - Coding Train