JESSIE ZHAI
Digital artist
A documentation page of rambling and experimenting.
@jessiehaseyes
jessiejiranzhai@gmail.com 03 FORCESNOC WEEK2
For the Fractals and Cellular Automata Assignment, I based my sketch on the Game of Life sketch to create a webcam.
PROCESS
After learning more about Cellular Automata, I was very intrigued by the application in image processing.
When I was manipulating pixels before, I would use pixel update to blur the image. But using cell and state allowed me to me to make more moderations.
I first started with triggering the pixel spread with mouse pressed, then moved on with using my index finger’s x and y position to generate the ripple.
One problem I encountered was that the mouse pressed ripple(left) and the index finger trigged ripple(right) appear differently while having the same displacement value. Then I realized that since I was using draw function for the index finger position, it was updating too frequently that the spread was happeing too frequently causing all the pixels to mush together.
So I added a delay for accessing the index finger by adding minium distance between each tigger and a cooldown time in between.
REFERENCES
Game of Life - The Coding Train